CVD::VideoDisplay Class Reference
[GL helper functions and classes.]

#include <videodisplay.h>

List of all members.


Detailed Description

A cheap and cheerful GL display window using X and the GLX library.

VideoDisplay maintains for you the mapping between your choice of local GL co-ordinates, and image co-ordinates and provides functions for converting between the two. It does not, however, manage any X events, for example resize or redraw events. To develop a more sophisticated display window, you must select which XEvents to monitor using select_events() and then poll using pending() and use get_event() to handle events.

Definition at line 87 of file videodisplay.h.


Public Member Functions

 VideoDisplay (double left, double top, double right, double bottom, double scale=1, int *visualAttr=defAttr)
 VideoDisplay (ImageRef size, double scale=1, int *visualAttr=defAttr)
 ~VideoDisplay ()
void set_title (const std::string &s)
int get_fd ()
void select_events (long event_mask)
void get_event (XEvent *event)
void locate_display_pointer (int &x, int &y)
void locate_video_pointer (double &x, double &y)
void flush ()
int pending ()
void set_zoom (double left, double top, double right, double bottom, double scale)
void zoom_in (double cx, double cy, double factor=2)
void zoom_out (double cx, double cy, double factor=2)
void zoom_reset ()
double video_width () const
double video_height () const
void display_to_video (int dx, int dy, double &vx, double &vy)
void video_to_display (double dx, double dy, int &vx, int &vy)
void make_current ()
void swap_buffers ()
Display * display ()
Window window ()

Related Functions

(Note that these are not member functions.)

int defAttr []

Constructor & Destructor Documentation

CVD::VideoDisplay::VideoDisplay ( double  left,
double  top,
double  right,
double  bottom,
double  scale = 1,
int *  visualAttr = defAttr 
)

Construct (and display) a display window.

Parameters:
left The local GL co-ordinate of the left of the window
top The local GL co-ordinate of the top of the window
right The local GL co-ordinate of the right of the window
bottom The local GL co-ordinate of bottom of the window
scale The number of image pixels per GL unit (default 1:1)
visualAttr The attributes passed to glXChooseVisual

CVD::VideoDisplay::VideoDisplay ( ImageRef  size,
double  scale = 1,
int *  visualAttr = defAttr 
)

Construct (and display) a display window.

Parameters:
size The GL co-ordinate window goes from (0,0) to (size.x, size.y)
scale The number of image pixels per GL unit (default 1:1)
visualAttr The attributes passed to glXChooseVisual

CVD::VideoDisplay::~VideoDisplay (  ) 

Destructor. This also removes the window from the display.


Member Function Documentation

void CVD::VideoDisplay::set_title ( const std::string &  s  ) 

Set the window title.

Parameters:
s The new title

int CVD::VideoDisplay::get_fd (  )  [inline]

Returns the connection number for this display.

Definition at line 115 of file videodisplay.h.

void CVD::VideoDisplay::select_events ( long  event_mask  ) 

Select which X events to handle (by default, nothing is handled).

Parameters:
event_mask ORed list of XEvents to handle

void CVD::VideoDisplay::get_event ( XEvent *  event  ) 

Get the next X event from the queue by calling XNextEvent.

If the queue is empty, this function blocks until the next event

Parameters:
event The next event

void CVD::VideoDisplay::locate_display_pointer ( int &  x,
int &  y 
)

Where is the mouse pointer in the window?

Parameters:
x The x co-ordinate
y The y co-ordinate

void CVD::VideoDisplay::locate_video_pointer ( double &  x,
double &  y 
)

Where is the mouse pointer in local GL co-ordinates?

Parameters:
x The x co-ordinate
y The y co-ordinate

void CVD::VideoDisplay::flush (  ) 

Flushes the output buffer by calling XFlush.

int CVD::VideoDisplay::pending (  ) 

How many events are waiting the queue?

void CVD::VideoDisplay::set_zoom ( double  left,
double  top,
double  right,
double  bottom,
double  scale 
)

Set the desired mapping between local GL and image co-ordinates.

Parameters:
left The local GL co-ordinate of the left of the window
top The local GL co-ordinate of the top of the window
right The local GL co-ordinate of the right of the window
bottom The local GL co-ordinate of bottom of the window
scale The number if image pixels per GL unit

Referenced by zoom_reset().

void CVD::VideoDisplay::zoom_in ( double  cx,
double  cy,
double  factor = 2 
)

Change the image mapping to zoom in around the specified point.

Parameters:
cx The x co-ordinate of the zoom centre
cy The y co-ordinate of the zoom centre
factor The zoom factor (default 2)

Referenced by zoom_out().

void CVD::VideoDisplay::zoom_out ( double  cx,
double  cy,
double  factor = 2 
) [inline]

Change the image mapping to zoom out around the specified point.

Parameters:
cx The x co-ordinate of the zoom centre
cy The y co-ordinate of the zoom centre
factor The zoom factor (default 2)

Definition at line 152 of file videodisplay.h.

References zoom_in().

void CVD::VideoDisplay::zoom_reset (  )  [inline]

Reset the image mapping to that when the VideoDisplay was created.

Definition at line 155 of file videodisplay.h.

References set_zoom().

double CVD::VideoDisplay::video_width (  )  const [inline]

What is the width of the local GL co-ordinates displayed?

Definition at line 159 of file videodisplay.h.

double CVD::VideoDisplay::video_height (  )  const [inline]

What is the height of the local GL co-ordinates displayed?

Definition at line 161 of file videodisplay.h.

void CVD::VideoDisplay::display_to_video ( int  dx,
int  dy,
double &  vx,
double &  vy 
)

Convert image co-ordinates into local GL co-ordinates.

Parameters:
dx The image x co-ordinate to convert
dy The image y co-ordinate to convert
vx The returned local GL x co-ordinate
vy The returned local GL y co-ordinate

void CVD::VideoDisplay::video_to_display ( double  dx,
double  dy,
int &  vx,
int &  vy 
)

Convert local GL co-ordinates into image co-ordinates.

Parameters:
dx The local GL x co-ordinate to convert
dy The local GL y co-ordinate to convert
vx The returned image x co-ordinate
vy The returned image y co-ordinate

void CVD::VideoDisplay::make_current (  ) 

Make this window the current GL context.

If there is more than one GL window being used in your program, this function should be called before drawing to ensure you draw to the correct window.

void CVD::VideoDisplay::swap_buffers (  ) 

Swap the front and back GL buffers.

This calls glXSwapBuffers for the current context.

Display* CVD::VideoDisplay::display (  )  [inline]

What is my display?

Definition at line 185 of file videodisplay.h.

Window CVD::VideoDisplay::window (  )  [inline]

Which is my window?

Definition at line 187 of file videodisplay.h.


Friends And Related Function Documentation

int defAttr[] [related]

The default GLX display request, corresponding to the minimum specification Gl display visual (8-bit colour).

Definition at line 76 of file videodisplay.h.


The documentation for this class was generated from the following file:
Generated on Wed Feb 18 10:23:09 2009 for CVD by  doxygen 1.5.3