1 #ifndef THREEPOINTPOSE_H
2 #define THREEPOINTPOSE_H
23 int three_point_pose(
const TooN::Vector<3> x[],
const TooN::Vector<2> z[], std::vector<TooN::SE3<> >& poses);
35 int three_point_pose(
const TooN::Vector<3> x[],
const TooN::Vector<3> rays[], std::vector<TooN::SE3<> >& poses);