TooN Algorithm Library - tag
0.2
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#include <tag/handeye.h>
#include <tag/absorient.h>
#include <TooN/Cholesky.h>
#include <cassert>
#include <iostream>
Namespaces | |
namespace | tag |
Functions | |
static Vector< 3 > | tag::getRotationVector (const SO3<> &r) |
static Vector< 3 > | tag::getRotationVector (const SE3<> &t) |
template<class T > | |
static TooN::SO3 | tag::solveXABX (const std::vector< T > &A, const std::vector< T > &B) |
static Matrix< 3 > | tag::eyeMinus (const Matrix< 3 > &m) |
SE3 | tag::computeHandEyeSingle (const vector< SE3<> > &AB, const vector< SE3<> > &CD) |
std::pair< TooN::SE3 <>, TooN::SE3<> > | tag::computeHandEye (const std::vector< TooN::SE3<> > &AB, const std::vector< TooN::SE3<> > &CD) |
SO3 | tag::computeHandEyeSingle (const vector< SO3<> > &AB, const vector< SO3<> > &CD) |
std::pair< TooN::SO3 <>, TooN::SO3<> > | tag::computeHandEye (const std::vector< TooN::SO3<> > &AB, const std::vector< TooN::SO3<> > &CD) |